
June 5th, 2008
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Sanguinary furball
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Join Date: Mar 2008
Posts: 388
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Quote:
Originally Posted by threedeesix
I have thought about it, but with some things I didnt use conversion tables. Spells for instance. Instead, I wrote the spell to be compatable with BRP's existing spells and not exactly convert from D&D.
For example, in BRP, the spell Heal is esentually all the D&D spells rolled into one; cast it with one or two magic points, Cure Light Wounds, cast it with 3 or 4 magic points, Cure Serious Wounds, with enough magic points it can also Raise Dead.
With that in mind, here is my adaption of Bigby's 'various' Hand spells.
As you can see, this spell now includes all the effects of the Bigby spells. Monsters are a similar situation, I started bu looking at the monster in 3rd ed, as it's the only one with complete attributes, and then modified it to be compatible with existing BRP creatures. The basilisk for example is described as about the size as a large crocodile, so I then modified those characteristics to be a little better than a croc.
But with that said, I don't think it will be that hard to do your own conversions based upon the existing adaptations. I did it for a year and a half during the BRP playtest, sometimes on the fly and my players never even realized all I had behind my screen was the Monster Manual. Shhhh.
Rod
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That's very interesting. I believe I will be buying a copy of Chaos and Catacombs when it's released
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