Thread: Math and BRP
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Old October 19th, 2007
lawrence.whitaker's Avatar
lawrence.whitaker lawrence.whitaker is offline
Loz
 
Join Date: Oct 2007
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Quote:
And I will offer my services as math tutor to all those who can't divide by ten and halve or double the result.
What are your rates?

Seriously, its not that people can't divide by ten and then halve, its more a case that you have to do that whilst you have a mind swimming with other things - like keeping a mental track of what's happening in a combat, who's injured, who's readying magic, who's leaping in with a kung-fu kick, and what tactics the GM-controlled adversaries are doing.

For a crit, dividing by 10 is a cinch for a slow mental multi-tasker like me. But to divide by ten AND THEN halve/double the result (and am I rounding up, down or to the nearest?) adds another layer of brain-stuff to an already stuffed-brain. Then you might need to cross ref that special success with a crit to determine the appropriate result, as I've pointed out before.

Of course, you can build character sheets that have the skill success granularities annotated, and that's a Good Thing, but if you're a GM and working with stats for lots of creatures, or a pre-published adventure, you may not have time to prep all those calculations yourself.

This is the reason I don't like Specials. Not because the math is intrinsically hard, but simply because it slows me down considerably. But your Brains (and BRP) May Vary! (and no. I hate using a calculator at the gaming table. Besides, you can always guarantee that the batteries will conk or the solar-cell's knackered). There are sliderules, I suppose... and log tables...
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