Thread: Worlds Beyond
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Old July 10th, 2008
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Quote:
Originally Posted by Trifletraxor View Post
Can you explain a bit about the char-gen lifepath system?
The character's creation is divided in career terms of 4 years each. The play-
er rolls for the major events in the character's life during each of the terms
(e.g. training and skills, advancement, mishaps, life events, etc.), with the
results depending on the career during this term.

For example, if his character served a term as a scout, an event could have
looked like this:

"Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Roll either Medic 8+ or Engineer 8+.
If you succeed, gain a Contact and a +2 DM to your next Advancement check. If you fail, gain an Enemy."


Or he could have failed a survival roll, with a mishap result like this:

"You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival and Diplomat 1."

So, at the end of the character creation the player has both a character and
the framework for an entire background history for this character.

Besides, this system can also be used to create colourful NPCs, and to con-
nect them to the player characters - just think of the Enemy or the Rival
the scout would have made in the events mentioned above.
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