I agree wholeheartedly. While I'm comfortable with the 2D hex map used by Traveller, I would love to use a real 3D world generation system which doesn't need shaky after-the-fact handwaving about "the shape of jump space" to excuse itself.
I'd never heard of Worlds Beyond until now, and I have to say that I didn't know how poor I was until I heard of those riches ...
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