Quote:
Originally Posted by Shaira
Possibly Perry Rhodan type stuff makes for a better and more easily accessed game, but I'd be interested to see game material derived from (off the top of my head) Peter Hamilton, Cordwainer Smith, Larry Niven, Stephen Baxter.
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I'm curious about this too and would welcome it if something came down the pipe. Actually, long ago, I read alot of "1970s" science-fiction that actually addressed many of the issues you described. I think the difference is "space opera" versus "high science fiction" (is there such a thing like "high fantasy" versus "swords and sorcery")? I would agree that accessibility would be an issue. GURPS seems to have gone after these topics somewhat (have they missed any? they were going after everything in the 1990s), but I never much cared for the GURPS or other systems like RIFTS.