Well, part of the answer is that when all weapons are available, some _won't_ get chosen as much. As an example, spears are by their nature a somewhat primitive and limited weapon. Other than specialized forms for certain forms of combat (pikes and lances, for example) you don't see them used all that late when other weapons were present. Throwing weapons are in much the same bucket; you carry them when you're not trained to use something better and/or when you think you might want one occasionally (a small axe functions both as a throwing weapon and a backup weapon in case your primary gets broken, for example).
That said, I think there are, as the prior poster noted, some issues with the fact that vanilla RQ and all forms of other BRP I know treat all skills as equally easy to learn; that was one of the things the Easy/Medium/Hard skill breakdown from RQ: AIG was trying to address. And of course, sometimes there are weapons that are simply likely overstated (I think the bastardsword tends to land in this category in a lot of cases).
|