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Originally Posted by Rurik
While the psychology of combat applies to melee as well, in a medieval type game most combatants are conditioned for personal combat to the point it is a non factor (until the Fear Spell is cast, or some
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I think this makes big assumptions; many combatants may well have had little exposure to combat outside of some militia training before the events of a campaign. After that they get used to it of course, but that's just as true in the firearms case. Take a look at the occupation tables in RQ3 some time and ask yourself how many of those professions are _really_ "conditioned for personal combat". I suspect, especially at the Barbarian and Civilized levels, the answer would be "not many". The professional combatants and no others.
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creature that inspires fear come along). Also, the best defense against the axe weilder in your face is fighting back, or at least defending yourself. Curling up into a little ball and wimpering like a baby is not likely to save you. When
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Running like hell may well, however, when you see him charging you in the first place. The fact the survival techniques are different doesn't matter; the fact standing and fighting isn't usually the ideal for either is.
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good ditch. Modern soldiers, even with the best of training, panic under fire. That is why people trained in firearms that can hit a target every time at a range miss with most rounds in a real firefight, even at very close range.
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I'd be really interested to see if its actually worse than it was with weapons. With artillery I can believe it, but I'm honestly unconvinced an experienced soldier reacts any more badly to bullets winging past than an arrow storm or just the sight of a charging mass of enemy.