Thread: Weapon damage
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Old October 20th, 2007
Nightshade Nightshade is offline
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Quote:
Originally Posted by Atgxtg View Post
Yeah,
I agree with pretty much what both of you have posted. It is just that things such as "cheap and easy" generalyl don't apply in RQ/BRP. PCs, like most poeple who regualrly stake thier lives on their weapons, will try to buy the best avialbe, and spend the time to improve.
And that's usually it; unless you start people very light on money (and if so, they certainly aren't going to have appreciable armor above the level of heavy leather), they're liable to chose more generally functional weapons than the spear for their weapon choices, and carry the same.

Quote:

But, skill pays too too. A man skilled with a spear can be a very formidable adversary for someone with a sword or axe. They pretty much have to knock the spear out of the way prior to any real attack, and then step in.
That adds up, in essence, to the spear having a slight strike rank edge, and that's if using strike ranks. So in practice, you end up giving them one shot at the start that you still get to parry.

The real benefit to the spear in most RQ games, is that it impales, which can be quite grim; but that also often risks you losing the spear. So even if someone does want to go that route, they'll almost always carry a sword or the like as a secondary weapon.
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