Thread: Weapon damage
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  #17 (permalink)  
Old October 21st, 2007
TRose TRose is offline
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Join Date: Oct 2007
Posts: 151
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one of the problems with the BRP combat system is lack of reach for weapons. A man with a dagger and another with a pike can fight just fine even though in reality The man with the dagger would have to get around the point of the pike first and if he manage that then the man with the pike would have a hard time sticking him with the pointy end if the dagger man got with in range.
Might add one thing that has in the past determine what weapon I or my players use is what we could start with. I had one character that used a sling as his main ranged weapon because by the time I could afford a longbow I had gotten pretty good with it. I mean if I had 65% with sling changing to a longbow which starts at 5% did not make sense to me. Same would apply to a character that started with an ax or mace, switching weapons and losing 20% skill is not worth it at times.
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