Thread: Math and BRP
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  #36 (permalink)  
Old October 21st, 2007
badcat badcat is offline
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Join Date: Sep 2007
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The 10% has always been my favorite method, but another way to have a fast critical or special that takes advantage of the percentile granularity is to go with 5% skill increments and use 20% special with no critical. It is almost as effortless as 10%. As in RQ2, drop the 5% critical. The weapon damage by itself creates the 'critical'.
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