Quote:
Originally Posted by Enpeze
What do you mean with consistent? Crit hits target, target cannot parry - target dead most of the time. This I call consistent. Do you want to "innovate" the crit too?
|
The problem is that there's no difference in most versions between a crit and a special against an unarmored, or even a lightly armored enough target. Most of the fixes for this seem excessive, though (double damage, for example).