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As for any similarity to 2300AD, I don't see what the problem would be. 2300AD is dead so filling its 'hard science colonial adventure in space' niche would probably be a good idea.
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As a contributor to '2320AD' by QLI (I drew all the logos) I'd have to disagree.
http://www.travellerrpg.com/2320/
Also, there are a number of hard sci-fi games out there-
http://www.sjgames.com/transhuman/
http://www.lightspeed-rpg.com/
http://www.rpg.net/news+reviews/reviews/rev_119.html
What BRP needs is a completely NEW sci-fi idea (or as new as you can get). Either something really different by someone talented or a new licence.. or an old one (Ringworld 2 anyone?)