Thread: Fatigue...
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Old October 26th, 2007
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Trifletraxor Trifletraxor is offline
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Quote:
Originally Posted by NickMiddleton View Post
I use a system of fatigue levels like RQIV:AiG, but rather than tying tests to specific events, apply them fluidly. For example, if you've just marched across the desert when the ambush starts, everyone can drop a fatigue level before we start and make a Stamina roll (CON x 5) to avoid loosing an additional Fatigue level...

I have notes on it and will get it posted up somewhere soon.

Cheers,

Nick Middleton
Nice! Something for the wiki maybe? I'd love to see some well-working fatigue rules.

Quote:
Originally Posted by Lord Twig
We never had a problem with the RQ3 version. I am glad that it will be included as an option in the BRP rulebook.
So you and all your players actually kept ticking off FP points every round, applying the subtraction of skill percent when it dropped below zero? To me it was way too much bookkeeping.

SGL.
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