Thread: Fatigue...
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Old October 27th, 2007
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Lord Twig Lord Twig is offline
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Quote:
Originally Posted by Trifletraxor View Post
So you and all your players actually kept ticking off FP points every round, applying the subtraction of skill percent when it dropped below zero? To me it was way too much bookkeeping.
Yes. What was to bookkeep besides ticking off the rounds? It takes approximately one second to tick off a fatigue point. Honestly battles rarely lasted so long that the negatives came into play, or if they did it got up to maybe -5% after 8 or 10 rounds or so. That is a pretty long battle in RQ3.

So if you had a 82% spear attack (because, you know, spears are awesome) and you rolled a 37, you hit. If you rolled a 79 you check to see what your negative fatigue is. If it was -3 or less, you still hit.

Honestly we didn't have to check that often, but people missed due to fatigue enough that they tried to avoid it. Endurance or Vigor spells became required spells for heavily armored characters, after Strength of course.
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