Quote:
Originally Posted by Simlasa
Your Alastair Reynolds/Future*World mix sounds quite the interesting idea (to me)... I'd think those were pretty divergent flavors to have in the same bowl...
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It's the basic FTL mechanism and a couple of races from Future*World, and some of the background texture from the
Revelation Space books - the planet Sky's Edge (as shown in
Chasm City) is the closest thing to a direct influence from Reynolds. Mostly its the contrast between the planet bound cultures and the space borne ones: the Ultras and Conjoiners particularly; the sense of not so much different branches of the species as different stages along divergent evolutionary paths co-existing and interacting.
Plus I have fond memories of reading Heinlien's
Tunnel in the Sky as a teenager and I'm a firm believer that the best RPG SF settings are like good TV SF settings: they are not weird, high concept extrapolations of obscure bits of current science, but rather take place "20 minutes into the future..." Perhaps not literally, but somehow, the technology and cultures are familiar enough to be quickly grasped. This is even more important in an RPG where several players and a GM need to have a shared understanding of the parameters of the world for the game to flow smoothly.
Cheers,
Nick