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Old November 5th, 2007
badcat badcat is offline
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Join Date: Sep 2007
Posts: 527
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I like both armor methods in BRP, but to me variable has always been more fun. Ever since I first tried it. That counts for more than anything, to me. Variable armor isn't the 'antithesis' of anything, and it works just fine. Oh, the system's main strength is the same as it's main weakness...that the armor roll can fail completely (combat is more exciting and less predictable but much more deadly). I think it just comes down, as usual, to what you prefer in your games. If you don't like it, no problem at all to include fixed armor by location. No big deal.

But give it a try. You might find that it adds excitement to the game, as our group did.
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