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Old November 6th, 2007
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Atgxtg Atgxtg is offline
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I think Triff is onto something here. Maybe instead of the fixed AP being the max value, they should be the average value?

IMO for variable AP, it would be better to use a bell curve that a lineral distrubtion. WHile it might be possible to hit a weak or strong spot, I would expect that much of the time blows will hit the largest sections. SO 5 point scale could be 2d4 rather than 1D10?, and so on.


Of course variable armor opens up the possibility of the attacker using a special success to to to place the blow on a weak spot, affecting the foes armor rather than taking an "implae" type option, or even a "wear armor" skill that the defender couold use to try and take a hit on a strong spot.
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