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Originally Posted by Nightshade
I don't know how I forgot Other Suns, given I used to know Nicolai.
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He's popped up on the RQ Rules mailing list a couple of times and seems a thoroughly decent chap - I love
Other Suns back in the mid-eighties and was completely oblivious to the whole "furry" issue at the time - but I was never comfortable with the excessive mathematics in places, nor the starship system.
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I think both it and Space Opera suffer from being rather more complicated in execution than most people probably want to deal with in BRP typically, though.
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Actually, the "ancillary" SF subsystems in
Space opera (Starships, Starship Combat, Planetary generation etc) are pretty good and not excessively baroque IMO, its the rest of the game that's bizarrely complex. But then, I'm one of those people who don't think starship design and combat systems are essential for an SF game...
Cheers,
Nick Middleton