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Old November 9th, 2007
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Conrad Conrad is offline
Space Pirate
 
Join Date: Nov 2007
Location: The Dark Nebula
Posts: 125
Unhappy

Quote:
Originally Posted by Jason Durall View Post
There is a grain of truth to it - there certainly isn't what anyone would consider to be a robust vehicle construction system, and the vehicular combat rules are very light. You could probably fake either of them, but it isn't anything like Traveller or Mechwarrior, for example.

If there is any bias with the core rules, it's the same one BRP has always had - that it isn't really focused on settings where complex vehicular combat (or detailed resolutions of mass combat, for another example) are essential.

However, that isn't to say that someone won't come along and write a kick-ass starship construction system for BRP. The thing I wrote was just the core rulebook - it's specifically designed to have additional systems added to it where needed.
Anyone reading your replies in this thread can tell that there is a lack of starship construction rules in the new book.
I would love for someone to resurrect the Worlds Beyond starship rules for a future BRP supplement. However I don't expect this new BRP rulebook to include such a thing. A separate and more specific supplement for space adventures, or detailing a certain space opera background would be the right place for such rules. EDIT With the new BRP rulesbook you can run starship combat. There are some stats for space vehicles like a starfighter, transport and cargo ship plus certain weapons ( missile and energy turrets) have enough range for space combat.

Last edited by Conrad; August 15th, 2008 at 20:01.
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