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Old November 13th, 2007
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Atgxtg Atgxtg is offline
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Quote:
Originally Posted by Nightshade View Post
And note that both those games were heavily non-spacecraft oriented; the default assumpion in the first was that it'd take place on the Ringworld, and the second was designed for a setting that used stargates for travel.

Yeah. It is a "take the easy way out" approach to Sci-Fi. Sensible for a company who'se bread and butter lied elsewhere (Fantasy with Rq, and latter Horror with CoC). Had either of those two settings became as popluar as CoC, I have no doubt that Chaosiu would have written detailed Starship rules back in the 80s. But the bulk of BRP products have leaned towards fantasy and the supernatural raqther than Sci-Fi. Plus, Sci-Fi has generally been the least successful or profitable genre is the never very healty RPG field. Traveller is the closest thing to a successful Sci-Fi RPG, and it is now with it fourth company or so. So I'm not too surpsed that ships haven't been a major driving focus for BRP.
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