Quote:
Originally Posted by soltakss
The trouble here is that everyone is discussing what they think will be in the D100 rules, or what was in RQ or Magic World or some other system, rather than what's going to be in the rules.
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The "Spells levels in any spell limited to 1/2 INT, or 1/4 INT for non-mages" is in the playtest draft the playtest group saw, and Jason's indicated that it's still the case in the final manuscript - so I think we can safely say that IS what's in the rules...
The playtest draft didn't inlcude the old MW limit on mages Combat skills to DEX x 3 AFAICT - but since a mages spells are bought from their skill point pool at character creation, and training time in later play is a fixed resource, I'd say Mages were pretty effectively prevented from becoming combat monsters as well. If they spread their skill points too thinly they won't do anything well, and most professions that give access to Magic won't give access to a lot of combat skills, and in later play they havea limited amount of training time to spread between skills and spells...
I am intrigued by the fact that
Blast is 3pp per level now - that's a change from the playtest draft I have (and MW IIRC). Can't wait to see the finished book!
Cheers,
Nick Middleton