Quote:
Originally Posted by Nightshade
I'm a little puzzled then; if experience is simply done by distributing skill points, how does one define a profession within the rules?
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As with
Call of Cthulhu and
Stormbringer.
You have a short skill description, a list of skills that are appropriate for someone of that profession, and a suggested wealth level. You get a lump of skill points to distribute across those skills.
Later, you get another lump of skill points for personal interests (skills outside those designated as professional skills).
If you have powers defined by skill points, you can spend skill points from an appropriate pool. For example, a priest with magic spells might spend professional skill points on spells, but a psychic police officer would spend personal interest points for psychic powers.