Thread: Superhero games
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Old November 26th, 2007
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The Tweaker The Tweaker is offline
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Quote:
Originally Posted by Enpeze View Post
But its nice to have rules for this in the BRP book. Maybe you can use parts of them for other more realistic settings. Like Transhuman Space genetic modifications, Traveller Psionics or as base for mutations in some funky aftermath worlds.
That's a good reason for me to be happy to have them in the main book. It should be easy to use them for designing your own cyberware and such.

I also know BRP is supposed to be gritty and realistic, but I'd certainly would like to try and GM a superhero game with it. The book does include rules for playing with legendary or heroic-level characters and is supposed to have some additional rules for non-lethal damage (if I remember correctly). These, and a liberal use of Hero points, could do the trick.
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