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Originally Posted by Trifletraxor
I think you are on to something there. BRP with its nitty gritty realistic approach does not really fit well as an enginge for toon-like superhero gaming. Were there ever any published scenarios for Superworld or any of the other superhero games?
SGL.
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I ran an extended SuperWorld game some years ago, and there's one big key to making it work well.
Understand its Limits. SuperWorld did not work well for high powered superheroes. It could do an decent, in some ways superior job with middle to low powered supers, but would pretty much break if you tried to force it to the upper end, in part because BRP is simply not set up to do geometric progression, which is the way almost all successful superhero games handle power range.
There were, in fact, two books of scenarios specifically for Superworld. One was set in a high school and designed for teen supers, the other contained four individual scenarios for other sorts.