Quote:
Originally Posted by Atgxtg
Perhaps the biggest challenge has less to do with game mechanics but with game style. For instance many RPGs need to work some sort of balance of power between characters, or at least between the PCs and their opponents.
Supers games don't. Batman just isn't in the same league as Superman (okay,
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I actually mostly disagree here. Things occur in the comics that are not well served in games, and one of those is having characters with vastly different levels of power, especially combat power. You can do that in a comic for the same reason you can do it most non-game media; the characters aren't being played by individual players, can as such can be underutilized and jerked around by the writers and editors at will. Do that in a game and generally bad things result.
This isn't really any different than problems with literalist transcription of situations from most non-game media; the discrepencies are just more obvious because of the power levels involved.