Quote:
Originally Posted by fmitchell
The last bullet point was porting the Truth & Justice method of handling powers to BRP. That is, rate powers on their narrative effect, rather than their practical effect. Tossing around buildings is easy; hurting another super is hard. (The tricky bit is interfacing normals and supers. I haven't really worked that out.)
Since T&J, I think, does the best job of handling wildly different power levels of any superhero game I've seen, that might be the way to go.
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I just got the free Sprit of the Season supplment that works for both SotC/and T&J. From what I've read, the two games have the same approach.
So, I'll accept bullet #4 as an option.