Quote:
Originally Posted by fmitchell
You mentioned EDU as an optional characteristic. Are there any other optional characteristics or attributes in the book? Are there any guidelines for adding new characteristics, or perhaps taking them away a la Pendragon?
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There isn't support for removing characteristics, but assuming you wanted to add another characteristic, like for example, a split between APP and CHA, or even DEX and Agility, you could easily do that. The real question would be how much you felt like integrating a change like that into the rules.
Quote:
Originally Posted by fmitchell
Assuming he wasn't handing out improvement rolls like candy, does the BRP book include a way to slow or cap the progression of skills? Has that even proved necessary in long-term play-testing?
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The default experience reward is 1D6 per experience check.
A GM wanting to slow down progression can do one of three things (off the top of my head):
1. Reduce the frequency of experience checks, such as only between significant breaks between adventures.
2. Lower the experience reward to 1D4, 1D3, 1D2, or even making it a single point.
3. Only allow an experience check for a critical or special success.
If I remember correctly, these are discussed as options.