I agree that the creatures in this type of book have to be either 1) Mundane and necessary that everyone will use. Such as horse, dog, orc, goblin and dragon or 2) unique and odd. These are creatures that players and GMs have never heard of or seen and would create interesting play around.
I think the problem with each monster manual type book I have ever seen is a lake of motivation for encounters. A few extra paragraphs per creature of a sampe encounter scenario and what not would go a long way from turning Normal Kobolds to the Dreaded Tuckers Kobolds.
In Berlin '61 Im trying for a mix of exotic pantheon specific monsters, classic b-movie horror monsters and everyday typical encounters. Sure I can have hundreds of pages of tentacled demons and nazi war scientists but whats the point if I dont have stats for street thugs, government agents and that drunk guy at the bar?
Just my lousy and useless 2 cents.
|