Quote:
Originally Posted by PK Games
I think the true tragedy that is D20 (all all its ancestors) was the wandering monster by HD/Level idea.
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I think one of the big tradegeies is that so much stuff is common to all game worlds. It makes the game much blander, since so many things are common from world to world. You have the same pseudo-Tolkien high, grey, and wood elves, over 90% of D&D supplemts and game worlds. Its one reason why regardlesss of setting, D&D plays the same. You got the same classes, magic systems, speices, and magic items, just the that the land masses change.
While the BPR core rules are generic, I hope the supplments are not. For the most part, I like my supplments to be tailored to a specific setting or genre. I hope that we get one of more spefic campaign settings to game in, rather than a genric fantasy world with all the old cliches.