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Originally Posted by Atgxtg
Ideally I woundn't have to track it for the PCs either. Unfortunately, few of my RQ players ever got the "knack" for battle magic. On multiple occasions the group spoiled an attack when a couple guys stopped moving to cast battle magic. Since I could handle it and the players couldn't, I sort of had to walk them though it a bit until they got up to speed. For the most part, despite having most foes beat "on paper" the group inability to use their battle magic put them at a disadvantage. In the end, I ended up running a low-magic campaign, as only one or two players ever got good enough with battle magic to use it. One guy was even starting to get clever with it.
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You've certainly had a different experience than mine. My players generally have been very efficient and very clever with magic use. I have to guide them through things the first few sessions but they have generally run with it after that.
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Plus that was 20 years ago, when a more, "by the numbers" approach was more common with RPGs in general, and my style in particular. Part of RQ strategy was trying to time things so that the other's guys fireblade was down. At one I I recall running an epic battle with 70 characters or so, round by round, Strike Rank by Strike Rank, over the course of several sessions.
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The irony here is that I was just remarking to someone the other day how I thought RPG players in general are much more literal with rules now than I remember in the "old days where we'd just wing it". It might just be me though. I bought the original games, read them, and taught them to everyone and have GM'd 90% of the time, so it might just be me and my impatience with looking things up, tracking things, and all things fiddly. (To be fair, I would have gone into more detail 20 years ago too. Time constraints now make me even more impatient with minutia.)
Most of my RQ groups have been on the smaller end (2-4 players). I can't even imagine running for 70 characters. Our big battles might get into the 20-30 range with allies, followers, etc. on both sides but that's it.