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Old September 24th, 2007
Agentorange Agentorange is offline
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Join Date: Sep 2007
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Quote:
Originally Posted by badcat View Post
I don't know of one game that was improved when it was 'overhauled'. Think about it and then name one. Usually they lose whatever appeal they had and become unwieldy. GURPS, HERO, D&D; all became bloated monsters and accountants' nightmares. BRP is fine as it is, GURPS was better when it was TFT (and up through 3rd ed.), HERO was better when it was Fantasy Hero, D&D was better (except for the basic resolution) in earlier incarnations. And look at MRQ. 'Simple' isn't necessarily 'best', what I am saying is that frequently in 'improving' a game that special 'something' gets lost. When you have something good it is sometimes better to just let it be and accept whatever warts it has...most of the time, in my experience.
I know what you're saying, which is why I'd be in favour of having things like flurries of blows etc etc as sidebars or optional rules. The main text is BRP as we know and love it......and people can add bits in ( or not ) as they see fit.
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