Thread: Spare arms
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Old December 9th, 2007
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Kloster Kloster is offline
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Quote:
Originally Posted by Nightshade View Post
I didn't say a thing about dropping those. I said your "pack"; as in, your food, water, miscellaneous gear, and possibly missile weapon if that doesn't seem worth hauling around.
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Yes.

Quote:
Originally Posted by Nightshade View Post
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A spare weapon was a good idea, but I don't think I ever saw anyone need more than one extra, and even one wasn't typically critical for someone who didn't parry with a weapon but used a shield. The only time you were particularly likely to lose a non-parrying weapon was on certain fumbles, and even then it was usually retrievable.
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I have only 2 (the darts are throwing weapons): the kukri and the dagger.
And to loose a weapon, you forget the disarming rules and the impales. Even with 2 spare weapons, I have sometimes finished some fights barehanded.

Quote:
Originally Posted by Nightshade View Post
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That's already more encumberance than I typically saw most characters of average attributes bother with. You'd see more on advanced characters, but they also typically had improved their Strength and Con by that time, and/or routinely augmented them magically; alternatively, they'd get by more lightly and use a lot of Protection or Shield.
We see that quite often, even with (not so) begining characters.
I agree with your comment on more advanced characters.

Runequestement votre,

Kloster
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