Quote:
Originally Posted by Lord Twig
The new D&D is balanced, stream-lined, and easily playable with the base rules and no house rules. It's skill system is obviously heavily influenced by BRP. It may be a bit too mechanical for some tastes, but it is definitely an improvement over what came before.
|
Funnily I just read something about the new D&D 4.0. and I most time I was amused from the commentaries of the fans and the designers about their new "baby". Among other changes they spoke about heavy concentration on four focus roles of the different character classes in 4.0.:
1. front line fighters (tanks?),
2. damage dealers (mages and the new warlock class)
3. Healers (clerics, druids) and
4. hybrids (paladins etc)
My conclusio: D&D 4.0 seems to be designed more like a World of Warcraft MMORPG than any other system out there. These guys are really great. In one Interview I heard, the WotC guy even meant that its NOT possible to use all D&D miniatures from 3.5. in 4.0. (just a few). WtF - I had to laugh that much that I nearly fell from my chair.
Great stuff which shows how money can mutate a rpg in something else. (dont know what)
After this unbelievable interviews about D&D 4.0 I am really glad to have BRP as my rpg system of choice.