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Old September 27th, 2007
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Lord Twig Lord Twig is offline
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Thanks for the reply badcat, your position makes a little more sense to me now.

It seems we agree on basic resolution, saves, and skills. I would also say that the feats, prestige classes, and multiclassing system added flexibility to the game that was severely lacking in previous editions. As for them all being interwoven, well, that is the nature of the beast. What really went wrong with D&D3.x for me is the massive number of supplements.

They had something that was working fairly well, but they wanted more money. So they keep putting out new supplements and that just ruined it. Power creep set in and soon it was impossible to judge how all these new things would work with everything else. Now you can have a cleric with the Extraordinary Spell Aim feat and the Magic domain cast Anti-Magic Shell on himself, but exclude himself from the area of effect. This means that all of his magic works but that anyone within 10' of him is without magic. Congratulations! You won D&D!

Anyway, this forum is about BRP, which I am very glad of. To get back to the original thread, I like many others, would like to see a very well thought out and play-tested upgrade of the BRP system. I know some just want exactly what they had before, but I don't think that is a strategy for success in today's market.
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