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Originally Posted by Enpeze
Well the problem is WE had BRP before, but is this the same for others? 90% of the BRP material is OOP and out of reach for most of potential players. So for them its new and not old. IMO one of the fundamental problems to convince some people of the qualitity of the system is that most of it is simply not in print. How can you show a gamer which is interested in a superhero game that Superworld could perfectly suit his tastes? Its not available anymore, so he chooses another rpg.
For BRP the most concepts and ideas are out there. All it needs is to be collected a little bit streamlined and published. I think there is no need to fix something which was never broken. Mongoose tried it recently and released a mediocre variant of BRP. This shows that its not so easy to make a good upgrade to BRP.
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True. But one problem with Mongoose's variant was the reason why they made changes. Way back, when the game wasn't out and most of us were art the site asking questions, I used to ask, over and over, "why did they change that?"
The answer I kept getting was "You didn't expect a new edition wouldn't have changes did you? Of course there were going to be changes."
And that was the problem. In the past, changes to BRP were for a game specfic reason. Either to fix or improve a rule, or to have BRP fit a certain setting, or even to simplify the rules so they didn't have to reprint the entire RQ2 book.
Mongoose changed things just to change things, and make sure that their game was differnt that previous editions of RQ.
So I think it is possible to imrpove BRP, but it isn't easy. Changes have to aim at improving the game in some way, elimintating flaws and so forth. Since BRP is a pretty good system (in our eyes, anyway) there are not as many flaws to address.