Maybe so... still feels wrong... maybe cause in my head, once the dice roll... that's it... the thing happened.
If, supposedly, fate points are there for storytelling purposes... so the character doesn't fail when, in dramatic arc of the story, he should succeed... then it seems the point should be spent in ANTICIPATION of that dramatic moment when he finally gets to take a swing at the arch-villain... rather than after having botched it.
The whole re-do thing just 'feels' less heroic... to me and mine.
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