Quote:
Originally Posted by AikiGhost
Even in heroic fantasy? I mean I can see your point in CoC but how about a LoTR inspired game for example?
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Not everybody likes to play heroic fantasy games. At least I dont. (maybe Simlasa and some others too) The motto in my games is: What you roll, you get. No bargain with destiny. No revision.
BRP/RQ was a genius rule system without using fate points the last 20 years and I have no reason to believe that this has changed recently.
BTW: Hero Points in WFRP2 are maybe fun for some players, but they are working against the original intention of the grim and unforgiving setting. I hate their use in our WFRP2 games. They steal much flair because they give life in situations where Khorne wants blood. I fear the 2nd edition of the game favors the carebear fraction now.