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Old December 15th, 2007
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Kloster Kloster is offline
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Join Date: Nov 2007
Location: France
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Quote:
Originally Posted by TRose View Post
One of the things that really changed things for us as far as Magic goes was when the First Wizard got a familiar. The nice thing about the smaller familiars was nobody pays attention to them at first during combat, so that little mouse can cast to his heart content . We figured that why wizards in stories like mice, frogs and other mundane familiars, nobody pays attention to them while the bear familiar gets an arbalast in the head. And with only one hit location they are easy to armor enchant so when people do start to notice them they dont get squished so easy.. We also allowed allied spirits and fetches to cast spell( In return Fetches where not allowed to posses other people) and my Shaman Fetch became the main healer of the group.
So called pet brigade ended up casting more spells then the characters did in combat.
They are allowed to cast spells. Allied spirits are even initiates of the cult, so have access to one use runic magic. The problem for this tactic is the perception of the target.
Familiars (at least animal based ones) can see, so no problemo.
Allied spirits bind to animals (an alynx for Orlanth forex) are in the same position.
A Humakt allied spirit bind in a sword has no eye, so will need a spell to be able to target the following combat or healing spells (soul sight, second sight, mystic vision are the one that comes to mind).
A fetch is discorporate, so I don't know.

Runequestement votre,

Kloster
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