Quote:
Originally Posted by weasel fierce
I generally prefer just fighting less, than having fate points. You can change things quite a bit just by tweaking hit points though
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Some genres and settings don't provide "fighting less" as an option; if you're trying to run a modern action movie setting, fighting is going to happen. Quite a bit.
Its actually an issue mostly with genres that either are less lethal intrinsically (superheroes for the most part) or where lethality is high but selective (most action-movie subgenres); in particular, the latter can be well served by something like hero points because it allows the general system to be fairly unforgiving, while still providing a mechanism to shield the heroes from some of its effects (and also allow them a slightly greater ability to pull off the occasionally outrageous).