Quote:
Originally Posted by Trifletraxor
1H stick/sword/axe is more common, but most schools also train 2 weapon use, and some also train primarily 2 weapon use.
SGL.
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And to make it clear, I didn't want to suggest that the two-stick versions _weren't_ common, and frequently taught. I just was noting it was far from universal, which suggests to me that there are viewed as being downsides to the off-hand weapon here.
Bottom line is that since I know that its certainly possible to use one handed weapons both to attack and parry with at (within the coarseness of what time means in a melee round) the same time, I don't see any reason to simply limit the system to one parry at a time, and let the player worry about whether he's using his weapon, a possible offhand weapon, or a shield within that round. Its not a perfect simulation, as I'm certain some weapons are easier to parry with than others, but it seems a better one than a blanket exclusion and making a bunch of special cases.