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Old September 29th, 2007
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Trifletraxor Trifletraxor is offline
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Quote:
Originally Posted by Enpeze View Post
BTW I dont know whats all the fuss about this artificial cathegory "storytelling game".
Have you ever had a look the published HQ scenarios before? They need A LOT of storytelling to fill in the gaps btw the opposed rolls. With BRP, the game tells the story - a fight for example, goes on for several rounds where you attack, parry, take & give damage to different locations, cast spells, etc. till one fighter remains standing. In HQ you just roll an opposed roll (that is my impression at least, correct me if I'm wrong). So... what happened really? Well, to make this system work, you need a really good storyteller GM...


Quote:
Originally Posted by Simlasa View Post
I really don't want changes to BRP just for the sake of making it 'modern' or making it 'marketable'... I'd want fixes only if something is broken or there is some obviously better way of doing a certain thing. Any other motivation just leads to the wrong path IMHO.
Don't fix it if it's not broken is an excellent rule of thumb. A number of optional spot rules is no bad idea though, allowing people to add the extra realism & complexity they want.

Sverre.
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