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Old December 22nd, 2007
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AikiGhost AikiGhost is offline
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Join Date: Sep 2007
Location: Reading UK
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Quote:
Originally Posted by Enpeze View Post
Not everybody likes to play heroic fantasy games. At least I dont.
Em, well its not like you have to use fate points. I just think they are a nice option for more heroic genres (High fantasy, Pulp adventure, etc)

Quote:
BRP/RQ was a genius rule system without using fate points the last 20 years and I have no reason to believe that this has changed recently.
I agree that BRP is an awsome game system (probably my favourite of all time though I prefer SB5 to RQ) but that doesnt mean that it should never have new options or ideas added to it IMHO.

Quote:
BTW: Hero Points in WFRP2 are maybe fun for some players, but they are working against the original intention of the grim and unforgiving setting. I hate their use in our WFRP2 games. They steal much flair because they give life in situations where Khorne wants blood. I fear the 2nd edition of the game favors the carebear fraction now.
Whereas I think WFRP second edition is vastly superior mechanically to first edition. I just runs more smoothely and "gets out of the way" in much the same way as BRP does in game.

Last edited by AikiGhost; December 22nd, 2007 at 17:37.
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