Quote:
Originally Posted by Simlasa
yeah, the number of instant kills for guns (outside of assasination/execution type situations) oughtta be low... with an aftermath of having to deal with the non-deadly wounds that might turn deadly if not tended to.
I'm cool with hit locations for helping that along... rather than blocking the blows with fate points.
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THat would be my favored way of handling it. I did something like that a few months back for a home brew BRP variant. I do not if others would like it though.
What I did was for wounded characters roll to see how long they had before the wound did them in. The roll was 1D100+CON, and the time was dependent on severity of the wound. Minor wounds could be days, more serious wounds, hours, and then minutes. Proper treatment could prevent the fatality.