Quote:
Originally Posted by RMS
I actually think the rush to publish is the real problem with MRQ, and apparently Mongoose has a track record of problems there, and basic things like proper editing get bypassed.
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I am not sure if the rush was the only real problem. I guess it was rather a mix of
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rush, a lot of
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ignorance (ignoring the wise comments of experienced playtesters and overestimating the own ability to redesign a already excellent rule system) and a
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different roleplaying culture. (Mongoose was primarly a D&D centric company before MRQ)