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Old January 4th, 2008
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Atgxtg Atgxtg is offline
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Another way to do "Hero Points" that would not get out of hand.

Easy, each point costs a skill check. Paid at the end of the adventure. So if someone wants to use 5 or 6 points they have to uncheck 5 or 6 boxes at the end of the night.


For frogspawner,
The use affect after the hit is good with limited points. Basically the PCs will only use them when they count. What a couple of games have done is force the PC to justify the effect. Things like hitting a cigarette case, or a graze or whatever.

If you want the PCs to use the effect before the hit, then the PCs will need more points to allow for the ones that will be "wasted" on misses. You can still use option #2 or the new option #3 before the roll.
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