Quote:
Originally Posted by Rurik
I was thinking of WoW magic as the sorcery system though may be confused at that. My recollection is that it was very similiar to RQ3 sorcery, but it has been a long time since I've looked at WoW.
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The big difference is that WoW magic let mages cast spells at a "level" up to one half the mage's INT. So a starting mage with a good INT can cast 7 or 8 point spells. THat's a bit advantage over MRQ starting mages. A Level 7 Sharpen/Dull for +7 damage and +35% to attack would overwhelm most MRQ spellcasters.
An MRQ spellcaster would have an edge at the higher magnitudes, but considering the costs for magic in MRQ< it would take a long time to catch up.