Quote:
Originally Posted by Shaira
This is a bit of a tangent, but I was wondering if anyone has had any thoughts about the slightly artifical restrictions the WoW magic system has when differentiating between "trained" and "untrained" magic users.
I'm not sure if BRP uses the same restriction - I'm guessing it does. I was wondering if it's actually necessary. Sure, it effectively creates a magic-user "character class", which might be good in certain games, but are there any game balance reasons in the BRP rules why it would be necessary? Specially given that spells are effectively skills in that system?
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To be clear, there are two spell-using systems.
The Magic system does differentiate between magicians and non-magicians, but allows non-magicians to learn spells. It also has a section called "Becoming a Magician" with guidelines for a non-magician to become a magician. Furthermore, there is absolutely nothing stopping a GM from allowing any player to become a magician and spending their skill points freely.
The Sorcery system has an entry requirement of POW 16+, but if the PC has that, the sky is the limit (or rather, his/her INT is the limit). Sorcery spells don't use skill points, so they're completely outside that field of advancement.