Quote:
Originally Posted by Turloigh
And here's the catch.
The guy with the high skills succeeds most of the time and gets most of the checks, and therefore the most hero points, although he wouldn't succeed with the experience roll. The guy with low skills doesn't get as many, but his experience rolls will most likely succeed.
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About the catch. No not in play. The reason is that character get multiple opportunities to each checks during the night, but only get one check for any one skill. So, for instance, if a PC is firing a bow at 25% but doesn't hit until the third of fourth round, he is still getting the same number of checks as the guy with the 80% skill.
Since checks are earned for use under stress, it is also possible that a low skilled character might get a check in a situation where a high skilled character might not. For instance a flight instructor with 90% skill probably wouldn't count taking off in a Cessna with a student onboard to be stressful, but the student with a 25% skill probably would consider his tie at the controls to be stressful.