Thread: Dare I ask?
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Old January 4th, 2008
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Atgxtg Atgxtg is offline
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Quote:
Originally Posted by Rurik View Post
While trouble it was, people found it worth the trouble - trust me. I've seen it some, and seen it complained about a lot. And I really don't mind it that bad - you had to be very powerful to make it worthwhile at any maginitude beyond a few points - and then what is the point of being very powerful if you can't be, well, very powerful?

But it was a time waster and bookeeping pain.
My players usually weren't savvy enough to figure out neat stuff like that too. Once I had someone who was going into the desert shell out some money for a long lasting spell.

BTW, I didn't catch this before, but a long term Haste spell in RQ3 is a great way to disable someone. A INT2 spell would knock someone out in under 10 minutes. And keep them out for the duration!

So that's how Yrkoon did it!
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