
January 5th, 2008
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Senior Member
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Join Date: Sep 2007
Posts: 1,029
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Quote:
Originally Posted by Rurik
And honestly I've held that belief until a few weeks ago, when due to this interweb thingy people started telling me it was all borked up. But the fact is I played with it, and used it, and calculated costs and strike ranks and durations, and even liked it. I schemed to abuse it as a player, and worked hard as a GM to challenge players who got good at it, but I'd accepted that was how it was. I know people griped about it (too complex, too weak then powerful), but always dealt with it, and it never broke any games - though in the end it did make them a bit of a chore (but hey, that is roleplaying a sorcerer for you - numbers and logic and study and preperation, all work and no play...).
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Well, I have to point out that part of that is that you don't seem to consider having to bend over backwards to deal with it breaking a game. That's almost the definition of it, to me.
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